Crysis 2 DirectX 11 Pack 545.9MB in size.
Crysis 2 hd texture pack Patch#
The oil stains that are placed on asphalt for example look like they are now only in diffuse which looks really wonky.Īgain, your doing awesome work Maldo, these are just some things I noticed as I was looking over your work. Crysis 2 DirectX 11 Patch has been released along with the high resolution texture packs Head on inside for links.
Crysis 2 hd texture pack mod#
The human eye is far more sensitive to changes in brightness/intensity of light than it is to Hue and saturation.Ĭolor can be a more interesting area to put detail, and let your normals and lighting do the rest of the work.Īlso, I am in the process of downloading the mod right now and I haven't seen any of this on your blog, so I don't know, do you ever work with Gloss/SpecularExponent maps?ĮDIT: I just played it, I notice a lot of specular maps are missing. You can avoid this by minimizing the contrast in your brightness channel in HSB mode.
Crysis 2 hd texture pack full#
The plaster detail textures all over the warehouse map (probably a lot of others as well, that's the only one I got to play) for example make a lot of the indoor sections look bad. Crysis 2 PC Full Oyun ndir + Torrent TrkeCrysis 2 PC,strateji sava oyunlarn sevenler iin yaplm zel oyunlardan biri geri firmabu dnemde iflasn eiinde olsada yinede son demlerini yayor, ksaca oyunu denemeyenler iinnerebiliriz olduka srkleyici bir oyun.-Boyut:7-gbSktrma: Rar. Some detail normals textures are unnecessarily uniformly too strong and could be toned down a bit and varied.
Some of your tiling textures are very noticeably repeating. You can really give your normals a lot more depth and fix some issues that come with photo-generated normals. For the approximately 1.7 GByte big package is a 64-Bit Windows and a graphics card with at least 768 MByte of memory is required. They can, however, this 'Crysis 2 High Resolution Texture Pack' downloaded and installed. But for some, Crysis 2 was still not as blisteringly beautiful as it should be. Have you tried using zbrush/mudbox and sculpting over a height map (generated out of Crazybump/nDo/etc as a starting point)? In addition, you can enable 'high Resolution textures'. An additional High-Res Texture Pack sharped the overall look of the game.
im November kostenlos erhltlich Crysis 2: Maldo HD-Texture-Pack v4.0 Beta steht.
I am curious as to how you go about remaking some of the normal maps, especially for some of your man-hole covers and tiling stone textures.Ī few of them can look kinda blobby like the photosource was just put through CrazyBump/nDo/etc with very few adjustments. Bilder zu Artikel: Crysis 2: Bildervergleich mit Crysis als Wallpaper. It's higher res, but that's not all there is to texturing, as you know from your material adjustments.